Immersive Interactive Learning Environments (A PhD Case Study)

Samie Li Shang Ly, Raafat George Saadé, Danielle Morin
InSITE 2015  •  2015  •  pp. 401-415
Teaching and learning is no longer the same and the paradigm shift has not settled yet. In this study we frame immersive learning as a method which we believe can be designed by experiential, constructivist, and collaborative elements. We then present a peer to peer interactive web-based learning tool, which was designed, and implemented in-house and piloted in a PhD course on ‘Pedagogical Methods’. We present the results showing how the learning tool has immersive elements and the student outcomes. The tool engages students to learn a specified subject matter, synthesize the information, create question and rate their peer’s questions. Tests are then generated by professor from the students’ questions. Student performance shows that in such a context, students who spent more time doing the test scored less. In the results section, we also present the item response theory as a more appropriate analysis tool to assess and study immersive learning, and provide examples.
Immersive Learning, Information Technology, Learning Models, Item Response Theory
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