Journal Articles
Table of Contents of Volume 16 of the Journal of Information Technology Education: Innovations in Practice, 2017.
i - iii
119 downloads
Aim/Purpose : To examine the use of a flipped classroom in the English Language subject in secondary classrooms in Hong Kong.
Background: The research questions addressed were: (1) What are teachers’ perceptions towards the flipped classroom pedagogy? (2) How can teachers transfer their flipped classroom experiences to teaching other classes/subjects? (3) What are students’ perceptions towards ...
flipped classroom, English language, pedagogy, secondary, Hong Kong
1 - 20
882 downloads
Aim/Purpose: This paper provides a review of previously published work related to active learning in information systems (IS) courses.
Background: There are a rising number of strategies in higher education that offer promise in regards to getting students’ attention and helping them learn, such as flipped classrooms and offering courses online. These learning strategies are part of the pedagog ...
active learning, critical thinking, information systems, IS curriculum
21 - 46
672 downloads
Aim/Purpose: As smartphones proliferate, many different platforms begin to emerge. The challenge to developers as well as IS educators and students is how to learn the skills to design and develop apps to run on cross-platforms.
Background: For developers, the purpose of this paper is to describe an alternative to the complex native app development. For IS educators and students, the paper pr ...
browser-based apps, mobile app usage, app development, cross-platform web app, store-retrieve-display app, WORA, hybrid development framework
47 - 68
315 downloads
Aim/Purpose: To prepare students with both theoretical knowledge and practical skills in the field of wireless communications.
Background: Teaching wireless communications and networking is not an easy task because it involves broad subjects and abstract content.
Methodology: A pedagogical method that combined lectures, labs, assignments, exams, and readings was applied in a course of wire ...
wireless communications, wireless simulation, wireless network, wireless security, course design
69 - 90
203 downloads
Aim/Purpose: The present study investigated and compared students’ attention in terms of time-on-task and number of distractors between using a touchscreen and a pen tablet in mathematical problem-solving activities with virtual manipulatives.
Background: Although there is an increasing use of these input devices in educational practice, little research has focused on assessing student attentio ...
attention, touchscreen, pen tablet, mathematical problem solving, virtual manipulatives, human-technology interaction
91 - 106
504 downloads
Aim/Purpose: Electronic examinations have some inherent problems. Students have expressed negative opinions about electronic examinations (e-examinations) due to a fear of, or unfamiliarity with, the technology of assessment, and a lack of knowledge about the methods of e-examinations.
Background: Electronic examinations are now a viable alternative method of assessing student learning. They p ...
e-examination, e-Learning, public-private relationships, open-source software, accreditation authorities, post-paper assessment
107 - 125
221 downloads
Aim/Purpose: Improving public schools is a focus of federal legislation in the United States with much of the burden placed on principals. However, preparing principals for this task has proven elusive despite many changes in programming by institutions of higher learning. Emerging technologies that rely on augmented and virtual realities are posited to be powerful pedagogical tools for closing th ...
immersive simulation, principals, self-efficacy, school improvement, action review cycle, situated learning, critical pedagogy
127 - 169
190 downloads
Aim/Purpose: Over the past few years, new approaches to introducing young children to computational thinking have grown in popularity. This paper examines the role that user interfaces have on children’s mastery of computational thinking concepts and positive interpersonal behaviors.
Background: There is a growing pressure to begin teaching computational thinking at a young age. This study ex ...
robotics, coding, early childhood, user interfaces, collaboration, computational thinking
171 - 193
610 downloads
Aim/Purpose: To examine the early perceptions (acceptability) and usability of EASEL (Education through Application-Supported Experiential Learning), a mobile platform that delivers reflection prompts and content before, during, and after an experiential learning activity.
Background: Experiential learning is an active learning approach in which students learn by doing and by reflecting on the ex ...
experiential learning, mobile devices, smartphones, technology, application supported learning, reflection, metacognition
195 - 214
182 downloads
Aim/Purpose: Compared student academic performance on specific course requirements in a C# programming course across three instructional approaches: traditional, online, and flipped.
Background: Addressed the following research question: When compared to the online and traditional instructional approaches, does the flipped instructional approach have a greater impact on student academic performan ...
flipped instructional approach, online instructional approach, traditional instructional approach, C# programming, student performance, information technology education
215 - 231
245 downloads
Aim/Purpose: From an idea of lifelong-learning-for-all to a phenomenon affecting higher education, Massive Open Online Courses (MOOCs) can be the next step to a truly universal education. Indeed, MOOC enrolment rates can be astoundingly high; still, their completion rates are frequently disappointingly low. Nevertheless, as courses, the participants’ enrolment and learning within the MOOCs must be ...
distance education, lifelong learning, Massive Open Online Courses (MOOCs), success factors, framework, content analysis, climate change
233 - 251
312 downloads
Aim/Purpose: The traditional method of teaching e-safety by lecturing is not very effective. Despite learners often being equipped with the right knowledge, they reject the need to act accordingly. There is a need to improve the way digital e-safety is taught.
Background: The study compares four different teaching styles, examining how each affected the way students perceive a range of e-safety k ...
e-safety, teaching methods, experience-based learning, lecture, expert’s talk, group learning, semantic differential
253 - 275
127 downloads
Aim/Purpose: This study aimed to examine whether there is a difference between manual feedback and online feedback with regard to feedback quality, respondents’ percentage, reliability and the amount of verbal comments written by students.
Background: The quality of teaching is an important component of academic work. There are various methods for testing the quality of teaching; one of these met ...
teaching quality, manual teaching evaluation, online teaching evaluation
277 - 290
153 downloads